![]() ![]() What do you think about these drivers Squarepusher? Do you think any of them would run at acceptable speeds? Any input is appreciated, and thanks for all your great work thus far. really old shooter, should run fullspeed.)Īlso, * Sega System 32 games * and * Sega ST-V games * would be cool, but I doubt these 2 would run fullspeed on the wii. Nichibutsu games * (dangar… im dying to be able to play this one on the wii.(some) Konami 68000 games * (bucky, moo, etc). ![]() The drivers I would love to have would be the following, I personally don’t care about the larger games. Yea, I think that would be pretty awesome. This would be greatly appreciated, I wouldn’t mind if we were missing some of the RAM intensive games as long as we had Golden Axe, Snow Bros etc running without issues Our first ‘test cores’ weren’t really what I would deem release-worthy (Konami GX games didn’t fit into RAM, and Mortal Kombat / Midway DCS games were below fullspeed). Me and ToadKing can look into making small separate ‘core’ versions of MAME for Wii perhaps. True, MAME 0.78 should run all those games at fullspeed on even a Wii. This version doesn’t need such resources as newer ones. I wish someone to compile a little MAME core based on version 0.78. They have sound/music errors which are really annoying. There are some games that aren’t still emulated correctly by FBA, such as Caveman Ninja, Toki, Snow Bros, Tumblepop or Golden Axe. The files are there on the github to do this as of right now if anyone felt so inclined to do so. Ideally, someone would compile like 10 different versions of this mame core, each with a few drivers included so that we could have all the drivers but spread across the mame core split into 10 smaller cores(once again, cus of memory constraints). To run on Wii’s memory constraints some drivers in src/driver.c must be removed.".Portal Roms have all Roms Isos LIke PSX, PS1, PS2, PSP, Arcade, 3DS, Wii. "* When using concurrent building you may get an error that it can’t create certain object files, just rerun make if it happens. ALL Nintendo 3DS Nintendo Wii Nintendo Wii U PC Games Playstation 3 PS vita. Just read the notes on the mini branch and you’ll see what I mean. The reason for this is that the mame core is so large you can only compile it with a few drivers at a time otherwise it will be too large for the Wiis limited memory. If you want to run other games with this mame core, what you have to do is remove the midway/williams drivers and then add in whichever drivers you want to test. I have this core and have tested the mortal kombat series as well as nba jam and some others, the only game that is close to being playable is mortal kombat 2(from my experience), but is still too slow. By default it’s setup to only support the midway/williams drivers which are not full speed at the moment, which is why this hasn’t been released for the wii. ![]()
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